CINGANOTTO, L. Gamification and virtual worlds for language learning. Form@re - Open Journal per la formazione in rete, [S. l.], v. 19, n. 1, p. 133–148, 2019. DOI: 10.13128/formare-24770. Disponível em: https://oaj.fupress.net/index.php/formare/article/view/3794. Acesso em: 22 nov. 2024.