BRUNETTI, G. L. Utilization of open-source game engines for the description of construction systems suited to self-building. TECHNE - Journal of Technology for Architecture and Environment, [S. l.], n. 18, p. 226–234, 2019. DOI: 10.13128/techne-7534. Disponível em: https://oaj.fupress.net/index.php/techne/article/view/7534. Acesso em: 20 apr. 2024.