Vol. 21 No. 3 (2021): Research and practices to learn how to reach a sustainable and healthy economic and social recovery post Covid-19
Articles

Experiencing art from a distance. Digital technologies for museums during and beyond the pandemic

Silvia Zanazzi
Università degli Studi di Ferrara

Published 2021-12-31

Keywords

  • museum education,
  • lockdown,
  • immersive technologies,
  • storytelling,
  • serious games,
  • didattica museale,
  • tecnologie immersive
  • ...More
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How to Cite

Zanazzi, S., & Coppola, S. . (2021). Experiencing art from a distance. Digital technologies for museums during and beyond the pandemic. Form@re - Open Journal Per La Formazione in Rete, 21(3), 118–132. https://doi.org/10.36253/form-11617

Abstract

This article proposes a reflection on the role of digital technologies in emergency museum education during the Sars-Cov-2 pandemic, starting from some relevant experiences at national and international level. In particular, it explores the use of serious games and storytelling as tools to realize the idea of a participatory, accessible, interactive and inclusive museum: a museum that doesn’t go into quarantine, but tries its best to keep the relationship with the audience.

 

Vivere l’arte a distanza. Le tecnologie digitali per i musei durante e oltre la pandemia.

 

Questo articolo propone una riflessione sul ruolo delle tecnologie digitali nella didattica museale di emergenza durante la pandemia da Sars-Cov-2, a partire da alcune esperienze di rilievo in ambito nazionale e internazionale. In particolare, si approfondisce l’uso dei serious games e dello storytelling come strumenti per realizzare l’idea di un museo partecipato, accessibile, interattivo e inclusivo: un museo che non va in quarantena, ma fa di tutto per mantenere viva la relazione con il suo pubblico.